четверг, 6 ноября 2014 г.

ArchoSverchok update

I forgot to mention previous time that beams are already implemented. Now I added generated floors, boolean objects for doors and vitreous windows. Vitreous windows also have glass filling and vertical casement.

You can modify the shape of initial simple objects and parameters regulating how resulting complex objects will be generated.

I will soon add more complicated doors and usual small windows and, if I find the way to do it, horizontal casement for them.

Here is the file with all the stuff related to this project:


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