I forgot to mention previous time that beams are already implemented. Now I added generated floors, boolean objects for doors and vitreous windows. Vitreous windows also have glass filling and vertical casement.
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You can modify the shape of initial simple objects and parameters regulating how resulting complex objects will be generated.
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I will soon add more complicated doors and usual small windows and, if I find the way to do it, horizontal casement for them.
Here is the file with all the stuff related to this project:
https://drive.google.com/file/d/0B3S8JZs3SIP4SkxwRlNIQlp5MHM/view?usp=sharing
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You can modify the shape of initial simple objects and parameters regulating how resulting complex objects will be generated.

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I will soon add more complicated doors and usual small windows and, if I find the way to do it, horizontal casement for them.
Here is the file with all the stuff related to this project:
https://drive.google.com/file/d/0B3S8JZs3SIP4SkxwRlNIQlp5MHM/view?usp=sharing
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